Client Definitions
The clients.conf file defines global clients. These clients are
systems which are permitted to send packets to the server. For
security, packets from other IP addresses are ignored.
Client subsection
A client is defined via a section called client NAME { … }. The
NAME field is mandatory, and is used as the "short name" of the
client.
The default configuration allows packets from 127.0.0.1, and no other IP address. This configuration is to allow testing of the server after an initial installation. If you are not going to be permitting RADIUS queries from localhost, we suggest that you delete, or comment out, the 'localhost' entry.
- ipaddr
-
define the unique IP address (or network) for this client.
| Only one of ipaddr, ipv4addr, ipv6addr may be specified for a client. |
IPv4 or IPv6 addresses with optional CIDR notation /<mask> to
specify ranges can be used. ipaddr will also accept domain names,
e.g. example.org, and will resolve the name via DNS (however, see
note of recommendation below).
If both A and AAAA records are found, A records will be used in preference to AAAA.
- ipv4addr
-
Similar to
ipaddr, but only allows v4 addresses. Looks up A record for domain names.-
*is "any" address. -
127.0.0.1is localhost.
-
- ipv6addr
-
Similar to
ipaddrbut only allows v6 addresses. Looks up AAAA record for domain names.-
::is "any" address. -
::1is localhost.
-
| We strongly recommend using IP addresses instead of host names. Using host names means that the server will do DNS lookups when it starts, making it dependent on DNS. i.e. If anything goes wrong with DNS, the server won’t start! |
The server also looks up the IP address from DNS once, and only once, when it starts. If the DNS record is later updated, the server will not see that update.
- proto
-
The transport protocol used by this client.
If unspecified, defaults to "udp", which is the traditional RADIUS transport. It may also be "tcp", in which case the server will accept connections from this client only over TCP.
- secret
-
The shared secret use to "encrypt" and "sign" packets between the NAS and FreeRADIUS. You must change this secret from the default, otherwise it’s not a secret any more!
The secret can be any string, up to 8k characters in length.
Control codes can be entered via octal encoding:
secret = "\101\102" is the same as AB
Quotation marks can be entered by escaping them:
secret = "foo\"bar"
or by using triple quotes:
`secret = """foo"bar"""
A note on security: The security of the RADIUS protocol depends COMPLETELY on this secret! We recommend using a shared secret that at LEAST 16 characters long. It should preferably be 32 characters in length. The secret MUST be random, and should not be words, phrase, or anything else that is recognisable.
Computing power has increased enormously since RADIUS was first defined. A hobbyist with a high-end GPU can try ALL of the 8-character shared secrets in about a day. The security of shared secrets increases MUCH more with the length of the shared secret, than with number of different characters used in it. So don’t bother trying to use "special characters" or anything else in an attempt to get un-guessable secrets. Instead, just get data from a secure random number generator, and use that.
You should create shared secrets using a method like this:
dd if=/dev/random bs=1 count=24 | base64
This process will give output which takes 24 random bytes, and converts them to 32 characters of ASCII. The output should be accepted by all RADIUS clients.
You should NOT create shared secrets by hand. They will not be random. They will will be trivial to crack.
The default secret below is only for testing, and should not be used in any real environment.
require_message_authenticator::Require Message-Authenticator in Access-Requests.
RFC 5080 suggests that all
clients should include it in an Access-Request. The configuration
item below allows the server to require it. If a client is required to
include a
Message-Authenticator
and it does not, then the packet will be silently discarded.
If value is` auto`, then when an
Access-Request
packet from the client contains a valid
Message-Authenticator
attribute, the server will then require that it exist in all future
Access-Request
packets from that client.
This flag exists solely for legacy clients which do not send
Message-Authenticator
in all
Access-Request
packets. We do not recommend setting it to no, as that may allow the
BlastRADIUS attack to take place.
The number one way to protect yourself from the BlastRADIUS attack is
to update all RADIUS servers, and then set this flag to yes. If all
RADIUS servers are updated, and if all of them have this flag set to
yes for all clients, then your network is safe. You can then upgrade
the clients when it is convenient, instead of rushing the upgrades.
This per-client setting overrides the identically named
configuration item in the listen section.
|
Allowed values: yes, no, auto
The default is "no".
- limit_proxy_state
-
Control whether Proxy-State is allowed in packets from this client which do not have a
Message-Authenticator.
The BlastRADIUS attack allows an attacker to manipulate the contents
of responses to
Access-Request
packets, without knowing the shared secret.
The attack relies on controlling a portion of the data sent back in the response by the RADIUS server. As Proxy-State is always echoed back verbatim from the request, it can be leveraged to manipulate the data sent back from the server and facilitate the attack.
The attack also relies on deficiencies in the original RADIUS standards which do not provide xintegrity protection for `Access-Request`s.
The attack is mitigated by requiring the Message-Authenticator, which contains a HMAC over the entire request, preventing modification of the request by the attacker.
If value is` auto`, then when an
Access-Request
packet from the client contains does not contain a
Proxy-State
attribute, the server will the discard
Access-Request
packets from the client which contain
Proxy-State,
but no `Message-Authenticator.
This provides some level of protection against the blastradius attack,
without requiring
Message-Authenticator
in all packets, or breaking existing deployments.
This setting overrides the identically named config item in the
radius listen section.
|
Allowed values: yes, no, auto
The default is "auto".
- shortname
-
The short name is used as an alias for the fully qualified domain name, or the IP address.
It is accepted for compatibility with 1.x, but it is no longer necessary in >= 2.0.
By default, shortname is set to the name of the subsection. e.g. if
we have client localhost {…}, then shortname is set to
localhost.
Connection limiting
Connection limiting is only for clients which use proto = tcp.
The limit section is ignored for clients which use UDP transport.
- max_connections
-
Limit the number of simultaneous TCP connections from a client.
The default is 16. Setting this to 0 means "no limit".
The per-socket "max_requests" option does not exist.
- lifetime
-
The lifetime, in seconds, of a TCP connection. After this lifetime, the connection will be closed.
Setting this to 0 means "forever".
- idle_timeout
-
The idle timeout, in seconds, of a TCP connection. If no packets have been received over the connection for this time, the connection will be closed.
Setting this to 0 means "no timeout".
We strongly recommend that you set an idle timeout.
Client examples
Defining an IPv6 client for localhost using the ipv6addr option.
All IPv6 Site-local clients
client sitelocal_ipv6 { }
Client that uses a DNS hostname. (See important note on the use of hostname above.)
client example.org { }
You can specify one secret for a network of clients. When a client request comes in, the best match is chosen, i.e. the entry from the smallest possible network.
client private-network-1 { }
client private-network-2 { }